ACTIVE RECIPE
Biosphere Unit
I built a real-time autonomous ASCII ecosystem with
procedural terrain, evolving wildlife, weather, resources,
and live population telemetry.
- Simulation
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Fixed-step agents with energy, aging, reproduction,
inheritance, and mutation
- Behavior
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Wandering, seeking, fleeing, separation, hunting, and
habitat boundaries
- World
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Procedural terrain, lake, structures, vegetation,
resources, and weather
- Rendering
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Animated ASCII wildlife on a cached, responsive Canvas
2D scene
JavaScript
Canvas 2D
Agent Simulation
Procedural Generation
Read the project guide →